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Planning for Higher Education Journal

The Convergence of Gaming and Learning

Higher Education Should Pivot to a Game-Based Instruction Model
Cover (The Convergence of Gaming and Learning)
From Volume 48 Number 2 | January–March 2020
By Brady Mick
Planning Types: Academic Planning

Higher education is a kind of game, a challenging journey with a reward at the end. As such, college and university planners should think of their campuses as large, interactive gameboards so as to create future learning environments that students will demand and need in order to be workforce and life ready.

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