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Friday, April, 22, 2011

Are Students Brains Changing Faster Than Higher Ed Can?

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We've titled this post "Are Students Brains Changing Faster Than Higher Ed Can?" It's actually an untitled item from the Learning section of 2010's Trends to Watch and takes the form of an observation with related thoughts.

"Trends" is written by SCUP's director of education and planning, Phyllis T.H. Grummon, who will facilitate SCUP's Pacific Region's June 10 Trends in Higher Education Symposium the Claremont Colleges.

Learning

Observation

Changes in the learning environment, sometimes very subtle, can affect the performance of students in classrooms.

  • Exposure to the letters “A” or “F” at the start of an examination seems to have an affect on how well students score. Subjects receiving an analogies test with the label “Test Bank ID: A” scored significantly better than students with “Test Bank: F”, with a “Test Bank ID: J” scoring in the middle.
  • A study of high school students found that the gender of the images of scientists affected test scores for females. When all male examples were used, girls’ test scores were lower. They increased when textbook pictures were either all female or equally divided. 
  • Recent research reports that a variety of skills are enhanced by playing action video games, including better visual selective attention and better focus.

Our Thoughts

Technology is also introducing changes in the environment. Our interaction with it appears to be influencing how our brains are wired. The power to increase learning comes with the reality of our evolving nervous system The Shallows: What the Internet Is Doing to Our Brains, (2010) Carr, N., W. W. Norton).

  • Math software developed by the University of California-Irvine, based on neuroscience research, significantly increased the passing rate on a state examination in 64 of the lowest performing elementary schools in the state.
  • Devices that track eye movements while reading on a screen can now be combined with software that infers a reader’s progress and provides help when eyes pause on words or names.
  • Informal learning through television, video games, and the Internet has increased students’ abilities with visual-spatial reasoning.

 

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